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Scraplands - New Details! |
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| Set inside a debris filled field thousands of miles wide is the tiny asteroid called Scrapland. Centuries of destructive exploitation... |
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| 2004-07-13 |
Set inside a debris filled field thousands of
miles wide is the tiny asteroid called Scrapland. Centuries of destructive
exploitation by a race long gone, reduced what was once a paradise into a world
inhabited only by machines.....
Label:
Enlight Developer: Mercury Steam Genre
3rd Person Action No of Players
Multiplayer Release Q4 2004
PC RRP
£29.99
Executive Producer for Scrapland, American McGee has gained his
reputation as a ground breaking game auteur with Alice – a complex and
challenging game based on the 'Alice in Wonderland' stories. He will again be
injecting his unique creativity into the character development and dialogue of
Scrapland, and elevating the gameplay into a true entertainment
experience.
"I knew I wanted to be involved with this project the
moment I met with Mercury Steam and saw the game," said American McGee,
Executive Producer for Scrapland. "Scrapland has an extremely unique free-form
style of play that capitalizes on the success of games like GTA3, yet takes the
action one step further."
Scrapland is a deeply immersive 3rd person 3D
action/adventure set in a bizarre robotic world made of scrap parts. Scrapland
is scheduled for release in Q4 2004 for the Xbox® video game system from Microsoft and
PC.
About the Game Scrapland is a third person
action-adventure game set in a stunningly beautiful and futuristic world
occupied by an amazing array of robotic characters. The play experience is
driven by a solidly engaging, sometimes humorous adventure narrative. The game
mechanic combines proven GTA3 style emergent action with an immersive storyline,
diversity of player actions, and complete freedom of movement through the
world.
Throughout the game the player can: transform into any of 15
character types inheriting unique abilities, build and pilot ships with hundreds
of permutations, engage in explosive combat, participate in life-on-the-line
races, and freely explore a truly dynamic and living world.
The game is
structured in missions whose objectives are always "doing things", instead of
"finding out how to do them". That is, the player will never wonder what to do,
which object he needs or which character he has to transform into to accomplish
a mission; The game itself provides that information constantly and clearly. Fun
and challenge lie in what happens and how the system reacts when the player does
what he is asked to, when he uses the object he needs or when he transforms into
the precise character.
The player has total freedom of movements most of
the game time –it is a little restricted at the beginning for tutorial reasons-.
In Scrapland, one can freely wander round all levels/maps, interact with all
characters, drive all ships and combine, with no restriction, the main mission
with any other thing the player feels like doing. The possible casuistry is
huge, thanks to which the game world is perceived as living, realistic and
unpredictable.
SCRAPLAND's multiplayer offers a kind of gameplay based in
combat and speed, with the same ships the player can built in single player.
Individually or by tem, LAN or internet, SCRAPLAND establishes a new standard in
high-competitive multiplayer games.
Open-ended gameplay set in a unique and novel science fiction 3D
world.
A compelling, intriguing storyline accurately integrated into an emergent
-from start to finish- gameplay.
Rich and alive Gameworld
Realistic physics engine
Immersive 3D environment. Huge outdoor locations and really explorable
highly detailed indoor places.
Sophisticated AI. Interact with dozens of unforgettable bizarre characters
with their own behaviours toward the player and toward the othe NPCs
Thrilling combats to death with the most powerful combination of devastating
weapons in the most exciting and challenging 3D action seen to date.
Supercompetitive, original and spectacular races with extreme gunships the
player can build to his taste
Intuitive, simple and powerful control system both with gamepad and joystick
or mouse+keyboard.
The up to 140 main missions provide an almost unlimited number of hours of
vaired and fast-paced gameplay.
Turn yourself into fifteen different characters, take on their identity and
acquire their special abilities.
Multiplayer capabilities. Fight alone or
join a team, with gunships built and optimized by yourself. Via LAN or
Internet.
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