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Scraplands - New Details!
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Set inside a debris filled field thousands of miles wide is the tiny asteroid called Scrapland. Centuries of destructive exploitation...
2004-07-13

Set inside a debris filled field thousands of miles wide is the tiny asteroid called Scrapland. Centuries of destructive exploitation by a race long gone, reduced what was once a paradise into a world inhabited only by machines.....

Label:
Enlight
Developer: Mercury Steam
Genre 3rd Person Action
No of Players Multiplayer
Release Q4 2004

PC RRP £29.99

Executive Producer for Scrapland, American McGee has gained his reputation as a ground breaking game auteur with Alice – a complex and challenging game based on the 'Alice in Wonderland' stories. He will again be injecting his unique creativity into the character development and dialogue of Scrapland, and elevating the gameplay into a true entertainment experience.

"I knew I wanted to be involved with this project the moment I met with Mercury Steam and saw the game," said American McGee, Executive Producer for Scrapland. "Scrapland has an extremely unique free-form style of play that capitalizes on the success of games like GTA3, yet takes the action one step further."

Scrapland is a deeply immersive 3rd person 3D action/adventure set in a bizarre robotic world made of scrap parts. Scrapland is scheduled for release in Q4 2004 for the Xbox® video game system from Microsoft and PC.

About the Game
Scrapland is a third person action-adventure game set in a stunningly beautiful and futuristic world occupied by an amazing array of robotic characters. The play experience is driven by a solidly engaging, sometimes humorous adventure narrative. The game mechanic combines proven GTA3 style emergent action with an immersive storyline, diversity of player actions, and complete freedom of movement through the world.

Throughout the game the player can: transform into any of 15 character types inheriting unique abilities, build and pilot ships with hundreds of permutations, engage in explosive combat, participate in life-on-the-line races, and freely explore a truly dynamic and living world.

The game is structured in missions whose objectives are always "doing things", instead of "finding out how to do them". That is, the player will never wonder what to do, which object he needs or which character he has to transform into to accomplish a mission; The game itself provides that information constantly and clearly. Fun and challenge lie in what happens and how the system reacts when the player does what he is asked to, when he uses the object he needs or when he transforms into the precise character.

The player has total freedom of movements most of the game time –it is a little restricted at the beginning for tutorial reasons-. In Scrapland, one can freely wander round all levels/maps, interact with all characters, drive all ships and combine, with no restriction, the main mission with any other thing the player feels like doing. The possible casuistry is huge, thanks to which the game world is perceived as living, realistic and unpredictable.

SCRAPLAND's multiplayer offers a kind of gameplay based in combat and speed, with the same ships the player can built in single player. Individually or by tem, LAN or internet, SCRAPLAND establishes a new standard in high-competitive multiplayer games.

  • Open-ended gameplay set in a unique and novel science fiction 3D world.

  • A compelling, intriguing storyline accurately integrated into an emergent -from start to finish- gameplay.

  • Rich and alive Gameworld

  • Realistic physics engine

  • Immersive 3D environment. Huge outdoor locations and really explorable highly detailed indoor places.

  • Sophisticated AI. Interact with dozens of unforgettable bizarre characters with their own behaviours toward the player and toward the othe NPCs

  • Thrilling combats to death with the most powerful combination of devastating weapons in the most exciting and challenging 3D action seen to date.

  • Supercompetitive, original and spectacular races with extreme gunships the player can build to his taste

  • Intuitive, simple and powerful control system both with gamepad and joystick or mouse+keyboard.

  • The up to 140 main missions provide an almost unlimited number of hours of vaired and fast-paced gameplay.

  • Turn yourself into fifteen different characters, take on their identity and acquire their special abilities.

    Multiplayer capabilities. Fight alone or join a team, with gunships built and optimized by yourself. Via LAN or Internet.
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