MotoGP URT 3 Interview
|We recently had time to sit down with Guy Cunis & Greg Jones, both with THQ to discuss the upcoming release, MotoGP Ultimate Racing Technology 3 for the Xbox 360 console.
|02.16.06 - 6:17 pm
We recently had time to sit down with Guy Cunis & Greg Jones, both with THQ to discuss the upcoming release, MotoGP Ultimate Racing Technology 3 for the Xbox 360 console.
XG: What is your personal opinion on the 360, Playstation 3 and Revolution?
They're all good for different reasons The 360 and the PS3 will have about the same amount of power so it's really depends on the games available as to which one will be better or more successful. Microsoft being a software company seem to be slightly better at the software side of things and Live will probably continue to be easier to use that PS3 online. Sony will be catching up fast though. Nintendo aren't going for power, they're going for innovation.They've proved with the DS that innovation can win through against superior technology. It's going to be an interesting generation.
XG: How are you taking advantage of the Xbox 360?
We're definitely taking advantage of the 360 more than most of the launch titles did. We're not even close to getting everything out of it though.
XG: Do you think we will be seeing much more Xbox 360 titles from you guys?
Definitely. You'll see PS3 too shortly.
XG: How has Microsoft assisted you guys throughout the development process?
They've provided hardware, software and telephone support in a very timely manner. The only thing they've not done for us is write code!
XG: What are the basic changes in gameplay from the previous titles?
The core game plays a lot better now. It feels more lyth and connected. We've added challenges to career mode to give a bit of variety. The new engine sounds and other audio improvements really add to the gameplay experience more than we ever expected too.
XG: Is there a specific part of the game you are most proud of?
I really love the engine sounds. The Ducati is really grumbly like in real life while the Yamaha is a muted screamer. It's really exciting to power out of bends with the new audio.
XG: Which do you prefer playing the official tracks or the extreme mode?
I like bits of both. My personal favourite track is Mugello but I really like Algarve and Malay now too. We've done some considerable work on making the extreme tracks play better this time. Oh, and I also like Laguna Seca a lot too.
XG: What is your main objective for games for the next gen systems?
You have to make them look next generation to get people in through the door and then you have to deliver a better gameplay experience to keep them there.
XG: How do you think the next gen will change the way of playing?
I doubt it's going to be that profound no. I've been through four or five platform transitions now and I've found that the leaps have gotten smaller each time. This one is pretty exciting though.
XG: What games are on your wish list?
I don't want another Grand Theft Auto, MGS or GT. I'm going to buy Shadow of the Colussus, the new Zelda, Ghost Recon 3 and probably Toca Race Driver 3. I'd like to see a few original games filter through.
XG: What are you working on right now?
Most of my time is going into MotoGP at the moment
XG: Whats your favourite track and why?
I like Mugello because it flows really well and once you know it, it feels really creamy.
XG: As a developer what is the most exciting feature of the Xbox 360?
It's relatively easy to program for and will get moreso as the libraries get even better.